Magus Prometheus
Level 4
Scale 4
Fire
Spellcaster/Effect/Pendulum
Pendulum Effect - Once per turn, you can increase the attack of one monster you control by 500 until the end of the turn. If it's a fire-type monsters, you can increase it by 1000 unti, the end of the turn.
Monster Effect - 1. Once per turn you can change the attribute of this card to any other attribute. 2. Once per turn, increase this card's attack by 200 for each FIRE monster you control until endphase.
1800/1000
Magus Jotun
Level 4
Scale 5
Water
Spellcaster/Effect/Pendulum
Pendulum Effect - Once per turn, select one monter you control. Your opponent cannot activate effects in response to this monster's attack.
Monster Effect - 1. Once per turn you can change the attribute of this card to any other attribute. 2. Select one WATER monster on the field. Special summon one Magus monster from your hand or graveyard with levels equal to or less than the selected monster, other than Magus Fimbulventr.
1500/1200
Magus Mjolnir
Level 3
Light
Spellcaster/Effect/Tuner
1. Once per turn you can change the attribute of this card to any other attribute.
2. Once per turn, you can add or reduce levels from monsters you control equal to the number of LIGHT monsters on the field.
1200/1000
Magus Gaia
Level 3
Earth
Spellcaster/Effect
1. Once per turn you can change the attribute of this card to any other attribute.
2. Once per turn, you can add one Magus monster from your deck to your hand with levels equal to or less than the number of EARTH monsters on the field.
0/2000
Magus Zephyr
Level 2
Wind
Spellcaster/Effect/Tuner
1. Once per turn you can change the attribute of this card to any other attribute.
2. If you synchro summon using this card, you can draw cards equal to the number of wind-type non-tuner monsters used.
800/1200
Magus Spectre
Level 2
Dark
Spellcaster/Effect
1. Once per turn you can change the attribute of this card to any other attribute.
2. Once per turn, you can select face-down cards on the field equal to the number of DARK monsters you control. Those cards cannot be activated this turn.
0/1000
Archmagus Vulcan
Level 6
Scale 1
Fire
Spellcaster/Effect/Pendulum
Pendulum Effect - Once per turn, if you control more than 2 monsters of the same attribute, you can summon a monster with that attribute from your graveyard.
Monster Effect - When this card attacks, you can deal damage equal to the amount of FIRE monsters you control x 500 after damage calculation.
2200/1100
Archmagus Fimbulvintr
Level 7
Scale 8
Water
Spellcaster/Effect/Pendulum
Pendulum Effect - Once per turn during either player's turn, when a Magus monster is destroyed, you can add one Magus monster of the same attribute to your hand from your deck, other than Archmagus Fimbulvintr
Monster Effect - Once per turn, you can banish one Magus monster in your graveyard to destroy one spell or trap card on the field.
2500/2000
Archmagus Boreas
Level 6
Wind
Spellcaster/Effect/Synchro
Tuner + any number of Non-tuners
When this card is synchro summoned, you can deal damage equal to WIND monsters you control x 600. If this card destroys an opponent's monster by battle and sends it to the graveyard, you can release one Magus monster you control - send the destroyed monster to the top of the opponent's deck.
2100/1300
Archmagus Erecura
Level 7
Earth
Spellcaster/Effect/Synchro
Tuner + blah blah blah this is a fake archetype I don't need summoning conditions nobody is splashing these
Once per turn, you can banish up to 2 Magus monsters in your graveyard, then destroy that many cards on the field.
2400/1600
Archmagus Nyx
Rank 2
Dark
Spellcaster/Effect/XYZ
2-5 Level 2 monsters
This card gains effects depending how many materials with different attributes it has.
2 - Gain 1000 ATK
3 - Once per turn, you can destroy one card on the field
4 - when this card battles, your opponent cannot activate card effects.
5 - Once per turn, destroy all S/T cards your opponent controls
If this card would be destroyed, you can remove one material from this card to negate it's destruction.
1500/2000
Archmagus Empress Doriado-Sol
Level 12
Light
Spellcaster/Effect/Fusion
This card can only be special summoned by banishing 1 fire, earth, wind, water, light and dark monster from your graveyard and cannot be special summoned in other ways (you do not use polymerization). This card gains 300 ATK for each monster of a different attribute in your graveyard. This card cannot be destroyed by card effects.
3000/2500
Power of Unification
Spell
Quick-play
Select one monster on the field. All monsters on the field with the same attribute as the selected monster become the level of the selected monster.
Pendulum Crystalization
Spell
Normal Spell
Banish two 'Power of' spell cards in your graveyard, then add two pendulum monsters from your deck to your hand. You cannot set them this turn.
Magus Academy Assembly
Spell
Normal Spell
Select one monster on the field. Add one level 4 or lower 'Magus' monster with the same attribute to your hand, from your deck.
Power of the Creator
Spell
Normal Spell
Activate one of the following effects.
- Draw cards (Max. 3) equal to the number of LIGHT monsters on the field, minus two.
- Special Summon Magus monsters from your graveyard with combined levels equal to or less than the combined levels of all WATER monsters you control.
- If you control 3 or more WIND monsters, Target 2 of your Pendulum Monsters in the Graveyard or Extra Deck; place those cards in your Pendulum Zone.
Power of the Destructor
Spell
Quick-play
Activate one of the following effects.
- Release all FIRE monsters you control. Take 400 damage for each one released, and deal 800 damage for each one released. This effect can only be activated during main phase 1.
- If you control 2 or more EARTH monsters, destroy up to two monsters your opponent controls.
- Destroy spell and trap cards on the field up to the number of DARK monsters you control.
Coded:
|Magus Prometheus|001|SUSAN|Spellcaster/Pendulum/Effect|Fire|4||1800|1000|Pendulum Scale: 4 / Pendulum Effect: (1) Once per turn: You can target 1 monster you control; it gains 500 ATK until the end of the turn. If it's a FIRE monster, it gains 1000 ATK until the end of the turn, instead. / Monster Effect: (1) Once per turn: You can declare 1 Attribute; this card's Attribute becomes the declared Attribute. (2) Once per turn: This card can gain 200 ATK for each FIRE monster you currently control until the End Phase of the turn.|0|
|Magus Jotun|002|SUSAN|Spellcaster/Pendulum/Effect|Water|4||1500|1200|Pendulum Scale: 5 / Pendulum Effect: (1) Once per turn: You can target 1 monter you control; during this turn, your opponent cannot activate effects in response to that monster's attack. / Monster Effect: (1) Once per turn: You can declare 1 Attribute; this card's Attribute becomes the declared Attribute. (2) You can target 1 WATER monster with a Level on the field; Special Summon 1 "Magus" monster with a Level from your hand or Graveyard whose Level is equal to or less than the Level of the selected monster, except "Magus Jotun".|0|
|Magus Mjolnir|003|SUSAN|Spellcaster/Tuner/Effect|Light|3||1200|1000|(1) Once per turn: You can declare 1 Attribute; this card's Attribute becomes the declared Attribute. (2) Once per turn: You can target 1 "Magus" monster with a Level on the field, then activate 1 of these effects; • Increase that target's Level by the number of LIGHT monsters on the field. • Decrease that target's Level by the number of LIGHT monsters on the field.|0|
|Magus Gaia|004|SUSAN|Spellcaster/Effect|Earth|3||0|2000|(1) Once per turn: You can declare 1 Attribute; this card's Attribute becomes the declared Attribute. (2) Once per turn: You can add 1 "Magus" monster from your Deck to your hand with Levels equal to or less than the number of EARTH monsters on the field.|0|
|Magus Zephyr|005|SUSAN|Spellcaster/Tuner/Effect|Wind|2||800|1200|(1) Once per turn: You can declare 1 Attribute; this card's Attribute becomes the declared Attribute. (2) If you Synchro Summon using this card as a Synchro Material, you can draw cards equal to the number of WIND non-Tuner monsters used.|0|
|Magus Spectre|006|SUSAN|Spellcaster/Effect|Dark|2||0|1000|(1) Once per turn: You can declare 1 Attribute; this card's Attribute becomes the declared Attribute. (2) Once per turn: You can target a number of face-down on the field equal to the number of DARK monsters you control; those cards cannot be activated this turn.|0|
|Archmagus Vulcan|007|SUSAN|Spellcaster/Pendulum/Effect|Fire|6||2200|1100|Pendulum Scale: 1 / Pendulum Effect: (1) Once per turn, if you control 3 or more monsters of the same attribute: You can target 1 monster of that attribute in your Graveyard; Special Summon that monster. / Monster Effect: (1) When this card attacks, after damage calculation: You can inflict damage to your opponent equal to the number of FIRE monsters you control x 500.|0|
|Archmagus Fimbulvintr|008|SUSAN|Spellcaster/Pendulum/Effect|Water|7||2500|2000|Pendulum Scale: 8 / Pendulum Effect: (1) Once per turn, during either player's turn, when a "Magus" monster is destroyed: You can add 1 "Magus" monster of the same Attribute from your Deck to your hand, except "Archmagus Fimbulvintr". / Monster Effect: (1) Once per turn: You can banish 1 "Magus" monster from your Graveyard, then target 1 Spell/Trap Card on the field; destroy that target.|0|
|Archmagus Boreas|009|SUSAN|Spellcaster/Synchro/Effect|Wind|6||2100|1300|Materials: 1 Tuner + 1 or more non-Tuner monsters / Monster Effect: (1) If this card is Synchro Summoned: Inflict damage to your opponent equal to the number of WIND monsters you control x 600. (2) If this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute 1 "Magus" monster you control; place the destroyed monster on the top of the Deck.|0|
|Archmagus Erecura|010|SUSAN|Spellcaster/Synchro/Effect|Earth|7||2400|1600|Materials: 1 Tuner + 1 or more non-Tuner monsters / Monster Effect: (1) Once per turn: You can banish up to 2 "Magus" monsters from your Graveyard, then destroy that many cards on the field.|0|
|Archmagus Nyx|011|SUSAN|Spellcaster/Xyz/Effect|Dark|2||1500|2000|Materials: 2 or more (max. 5) Level 2 monsters / Monster Effect: (1) This card gains effects depending how many materials with different attributes it has. • 2: This card gains 1000 ATK. • 3: Once per turn: You can target 1 card on the field; destroy that target. • 4: When this card battles, your opponent cannot activate card effects. • 5: Once per turn: You can destroy all Spell/Trap Cards your opponent controls. (2) If this card would be destroyed, you can detach 1 Xyz Material from this card to negate that destruction.|0|
|Archmagus Empress Doriado-Sol|012|SUSAN|Spellcaster/Fusion/Effect|Light|12||3000|2500|Monster Effect: This card can only be Special Summoned by banishing 1 FIRE, EARTH, WIND, WATER, LIGHT and DARK monster each from your Graveyard, and cannot be Special Summon by other ways. (1) This card gains 300 ATK for each monster of a different Attribute in your Graveyard. (2) This card cannot be destroy by card effects.|0|
|Power of Unification|013|SUSAN|Spell Card|Spell||Quick-Play|||(1) Target 1 monster on the field; all monsters on the field with the same Attribute as the target monsterSelect one monster on the field. All monsters on the field with the same attribute as the selected monster become the level of the selected monster.|0|
|Pendulum Crystalization|014|SUSAN|Spell Card|Spell||Normal|||(1) Banish 2 "Power of" Spell Cards from your Graveyard; add 2 Pendulum Monsters from your Deck to your hand. You cannot activate them this turn.|0|
|Magus Academy Assembly|015|SUSAN|Spell Card|Spell||Normal|||(1) Target 1 monster on the field; add 1 Level 4 or lower "Magus" monster with the same Attribute from your Deck to your hand.|0|
|Power of the Creator|016|SUSAN|Spell Card|Spell||Normal|||(1) Activate one of the following effects. • Draw cards (max. 3) equal to the number of LIGHT monsters on the field, minus 2. • Special Summon "Magus" monsters from your graveyard whose combined Levels are equal to or less than the combined Levels of all WATER monsters you control. • If you control 3 or more WIND monsters: Target 2 of your Pendulum Monsters in the Graveyard or Extra Deck; place those cards in your Pendulum Zones.|0|
|Power of the Destructor|017|SUSAN|Spell Card|Spell||Quick-Play|||(1) Activate one of the following effects. • Tribute all FIRE monsters you control; you take 400 damage for each one, and inflict 800 damage to your opponent for each once. This effect can only be activated during Main Phase 1. • If you control 2 or more EARTH monsters, destroy up to 2 monsters your opponent controls. • Destroy Spell/Trap Cards on the field up to the number of DARK monsters you control.|0|